En/TDE tdegames

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TDEGAMES

TDE - Base Packages

The tdegames package includes some video games developed for and integrated into the Trinity Desktop Environment. The games count totals to around twenty but more can be installed to increase it. All games are grouped depending on their genre:

  • Arcade: Famous arcade game clones.
  • Card Games: Solitaire and similar games.
  • Board Games: Backgammon, Majong and similar games.
  • Games for Kids: Easy puzzle games aimed at a younger audience.
  • Tactic and Strategy: Battleship, Minefield and similar games.

The package is obviously optional and You'll miss no functionality if it is not installed.


Tdegames and Slackware

The tdegames package replaces kdegames for KDE 3.5. The build system relies on autotools and has not been ported to cmake yet. The kdegames build script can be used for tdegames, but some updates and tweaks are due. The following rules were applied when compiling the package to ensure a clean build:

  • Directory /opt/trinity was set as package root directory.
  • Some missing makefiles were created running the make command from inside the main directory of the code extracted from the source archive.
  • The source code was patched in order to solve a version mismatch issue with libtool: the source code was configured for release 2.2.6, but 2.4.2 is installed along Slackware 14.0.

No specific options were used for the configure command as the package seems not to need any. Some script lines of code and related comments follow.

Some configuration scripts required by the build procedure are missing from the source tarball. We create the makefiles using the make command:

   # Prepare the package for building (Create the configure script).
   echo "(II) admin makefile run here" >> ${OUTPUT}/${PRGNAM}_configure.log
   make -f admin/Makefile.common \
      2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log

A patch is needed to solve a libtool package version mismatch conflict:

   # Patch the admin/ltmain.sh script in order to solve a version mismatch.
   patch -p0 -i ${SRCDIR}/ltmain_version_update.patch

The script specifically sets Qt libraries paths in order for other scripts to find them at build time:

   # Add temporary paths to handle new libraries during build
   export QTDIR=/opt/trinity
   export PATH=/opt/trinity/bin:/usr/bin:$PATH
   export LIBDIR=/usr/lib${LIBDIRSUFFIX}
   export LD_LIBRARY_PATH=/usr/lib${LIBDIRSUFFIX}:/opt/trinity/lib${LIBDIRSUFFIX}
   export PKG_CONFIG_PATH=:/usr/lib${LIBDIRSUFFIX}/pkgconfig:/opt/trinity/lib${LIBDIRSUFFIX}/pkgconfig:$PKG_CONFIG_PATH

Finally the script runs the ./configure command to configure source code in accordance to the destination environment:

   # Configure the package
   LDFLAGS="${SLKLDFLAGS}" \
   CFLAGS="${SLKCFLAGS}" \
   CXXFLAGS="${SLKCFLAGS}" \
   ../${PRGNAM}-${VERSION}/configure \
      --prefix=${PREFIX} \
      --sysconfdir="/etc/trinity" \
      --libdir=${LIBDIR} \
      --mandir=${PREFIX}/man \
      --with-qt-dir=${QTDIR} \
      --with-qt-includes=${PREFIX}/include \
      --with-qt-libraries=${PREFIX}/lib${LIBDIRSUFFIX} \
      --disable-rpath \
      --enable-closure \
      2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log

Once the configuration successfully concludes, the script runs the make command then goes on with packaging the software.

A full script can be downloaded from the following link. The output package can be installed using command installpkg as usual in Slackware Linux.


For any feedback, questions, errors and such, please e-mail me at studiosg [at] giustetti [dot] net


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Languages: English - Italiano