Difference between revisions of "En/TDE tdegames"

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(Added page about Tdegames, TDE and Slackware 14.0)
 
(Page updated to new template)
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Welcome to Simone Giustetti's wiki pages.
+
{{header_en|title=Building a Games package for TDE| keyword={{Template:keyword_en_tde}}| description=Building, installing and configuring a working Games package for TDE and Slackware Linux | link_page=TDE_tdegames}}
 
 
 
 
Languages: '''English''' - [http://www.giustetti.net/wiki/index.php?title=TDE_tdegames Italiano]
 
 
 
----
 
  
 
== TDEGAMES ==
 
== TDEGAMES ==
[[En/trinity_desktop_environment#Base_Packages]]
+
[[En/trinity_desktop_environment#Base_Packages | TDE - Base Packages]]
  
 
The '''tdegames''' package includes some video games developed for and integrated into the '''Trinity Desktop Environment'''. The games count totals to around twenty but more can be installed to increase it. All games are grouped depending on their genre:
 
The '''tdegames''' package includes some video games developed for and integrated into the '''Trinity Desktop Environment'''. The games count totals to around twenty but more can be installed to increase it. All games are grouped depending on their genre:
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* '''Tactic and Strategy''': Battleship, Minefield and similar games.
 
* '''Tactic and Strategy''': Battleship, Minefield and similar games.
 
The package is obviously optional and You'll miss no functionality if it is not installed.
 
The package is obviously optional and You'll miss no functionality if it is not installed.
 +
  
 
== Tdegames and Slackware ==
 
== Tdegames and Slackware ==
  
 
The tdegames package replaces kdegames for KDE 3.5. The build system relies on '''autotools''' and has not been ported to [http://www.cmake.org cmake] yet. The kdegames build script can be used for tdegames, but some updates and tweaks are due. The following rules were applied when compiling the package to ensure a clean build:
 
The tdegames package replaces kdegames for KDE 3.5. The build system relies on '''autotools''' and has not been ported to [http://www.cmake.org cmake] yet. The kdegames build script can be used for tdegames, but some updates and tweaks are due. The following rules were applied when compiling the package to ensure a clean build:
* Directory '''/opt/trinity''' was set as package root directory.
+
* Directory ''/opt/trinity'' was set as package root directory.
 
* Some missing makefiles were created running the '''make''' command from inside the main directory of the code extracted from the source archive.
 
* Some missing makefiles were created running the '''make''' command from inside the main directory of the code extracted from the source archive.
 
* The source code '''was patched''' in order to '''solve a version mismatch issue with libtool''': the source code was configured for release 2.2.6, but 2.4.2 is installed along Slackware 14.0.
 
* The source code '''was patched''' in order to '''solve a version mismatch issue with libtool''': the source code was configured for release 2.2.6, but 2.4.2 is installed along Slackware 14.0.
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Some configuration scripts required by the build procedure are missing from the source tarball. We create the makefiles using the make command:
 
Some configuration scripts required by the build procedure are missing from the source tarball. We create the makefiles using the make command:
 +
<syntaxhighlight lang="bash">
 
   # Prepare the package for building (Create the configure script).
 
   # Prepare the package for building (Create the configure script).
 
   echo "(II) admin makefile run here" >> ${OUTPUT}/${PRGNAM}_configure.log
 
   echo "(II) admin makefile run here" >> ${OUTPUT}/${PRGNAM}_configure.log
 
   make -f admin/Makefile.common \
 
   make -f admin/Makefile.common \
 
       2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log
 
       2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log
 +
</syntaxhighlight>
 
A patch is needed to solve a '''libtool''' package version mismatch conflict:  
 
A patch is needed to solve a '''libtool''' package version mismatch conflict:  
 +
<syntaxhighlight lang="bash">
 
   # Patch the admin/ltmain.sh script in order to solve a version mismatch.
 
   # Patch the admin/ltmain.sh script in order to solve a version mismatch.
 
   patch -p0 -i ${SRCDIR}/ltmain_version_update.patch
 
   patch -p0 -i ${SRCDIR}/ltmain_version_update.patch
 +
</syntaxhighlight>
 
'''The script specifically sets Qt libraries paths''' in order for other scripts to find them at build time:  
 
'''The script specifically sets Qt libraries paths''' in order for other scripts to find them at build time:  
 +
<syntaxhighlight lang="bash">
 
   # Add temporary paths to handle new libraries during build
 
   # Add temporary paths to handle new libraries during build
 
   export QTDIR=/opt/trinity
 
   export QTDIR=/opt/trinity
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   export LD_LIBRARY_PATH=/usr/lib${LIBDIRSUFFIX}:/opt/trinity/lib${LIBDIRSUFFIX}
 
   export LD_LIBRARY_PATH=/usr/lib${LIBDIRSUFFIX}:/opt/trinity/lib${LIBDIRSUFFIX}
 
   export PKG_CONFIG_PATH=:/usr/lib${LIBDIRSUFFIX}/pkgconfig:/opt/trinity/lib${LIBDIRSUFFIX}/pkgconfig:$PKG_CONFIG_PATH
 
   export PKG_CONFIG_PATH=:/usr/lib${LIBDIRSUFFIX}/pkgconfig:/opt/trinity/lib${LIBDIRSUFFIX}/pkgconfig:$PKG_CONFIG_PATH
 +
</syntaxhighlight>
 
Finally the script runs the '''./configure''' command to configure source code in accordance to the destination environment:
 
Finally the script runs the '''./configure''' command to configure source code in accordance to the destination environment:
 +
<syntaxhighlight lang="bash">
 
   # Configure the package
 
   # Configure the package
 
   LDFLAGS="${SLKLDFLAGS}" \
 
   LDFLAGS="${SLKLDFLAGS}" \
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       --enable-closure \
 
       --enable-closure \
 
       2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log
 
       2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log
 +
</syntaxhighlight>
 
Once the configuration successfully concludes, the script runs the make command then goes on with packaging the software.
 
Once the configuration successfully concludes, the script runs the make command then goes on with packaging the software.
  
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External Links
 
External Links
 +
 
----
 
----
 +
 
* [http://www.trinitydesktop.org/wiki/bin/view/Developers/HowToBuild TDE build guide]
 
* [http://www.trinitydesktop.org/wiki/bin/view/Developers/HowToBuild TDE build guide]
 
* [http://games.kde.org/ Official KDE Games page]
 
* [http://games.kde.org/ Official KDE Games page]
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----
 
----
  
Languages: '''English''' - [http://www.giustetti.net/wiki/index.php?title=TDE_tdegames Italiano]
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{{footer_en | link_page=TDE_tdegames}}

Revision as of 15:15, 21 December 2016

Welcome to Simone Giustetti's wiki pages.


Languages: English - Italiano


TDEGAMES

TDE - Base Packages

The tdegames package includes some video games developed for and integrated into the Trinity Desktop Environment. The games count totals to around twenty but more can be installed to increase it. All games are grouped depending on their genre:

  • Arcade: Famous arcade game clones.
  • Card Games: Solitaire and similar games.
  • Board Games: Backgammon, Majong and similar games.
  • Games for Kids: Easy puzzle games aimed at a younger audience.
  • Tactic and Strategy: Battleship, Minefield and similar games.

The package is obviously optional and You'll miss no functionality if it is not installed.


Tdegames and Slackware

The tdegames package replaces kdegames for KDE 3.5. The build system relies on autotools and has not been ported to cmake yet. The kdegames build script can be used for tdegames, but some updates and tweaks are due. The following rules were applied when compiling the package to ensure a clean build:

  • Directory /opt/trinity was set as package root directory.
  • Some missing makefiles were created running the make command from inside the main directory of the code extracted from the source archive.
  • The source code was patched in order to solve a version mismatch issue with libtool: the source code was configured for release 2.2.6, but 2.4.2 is installed along Slackware 14.0.

No specific options were used for the configure command as the package seems not to need any. Some script lines of code and related comments follow.

Some configuration scripts required by the build procedure are missing from the source tarball. We create the makefiles using the make command:

   # Prepare the package for building (Create the configure script).
   echo "(II) admin makefile run here" >> ${OUTPUT}/${PRGNAM}_configure.log
   make -f admin/Makefile.common \
      2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log

A patch is needed to solve a libtool package version mismatch conflict:

   # Patch the admin/ltmain.sh script in order to solve a version mismatch.
   patch -p0 -i ${SRCDIR}/ltmain_version_update.patch

The script specifically sets Qt libraries paths in order for other scripts to find them at build time:

   # Add temporary paths to handle new libraries during build
   export QTDIR=/opt/trinity
   export PATH=/opt/trinity/bin:/usr/bin:$PATH
   export LIBDIR=/usr/lib${LIBDIRSUFFIX}
   export LD_LIBRARY_PATH=/usr/lib${LIBDIRSUFFIX}:/opt/trinity/lib${LIBDIRSUFFIX}
   export PKG_CONFIG_PATH=:/usr/lib${LIBDIRSUFFIX}/pkgconfig:/opt/trinity/lib${LIBDIRSUFFIX}/pkgconfig:$PKG_CONFIG_PATH

Finally the script runs the ./configure command to configure source code in accordance to the destination environment:

   # Configure the package
   LDFLAGS="${SLKLDFLAGS}" \
   CFLAGS="${SLKCFLAGS}" \
   CXXFLAGS="${SLKCFLAGS}" \
   ../${PRGNAM}-${VERSION}/configure \
      --prefix=${PREFIX} \
      --sysconfdir="/etc/trinity" \
      --libdir=${LIBDIR} \
      --mandir=${PREFIX}/man \
      --with-qt-dir=${QTDIR} \
      --with-qt-includes=${PREFIX}/include \
      --with-qt-libraries=${PREFIX}/lib${LIBDIRSUFFIX} \
      --disable-rpath \
      --enable-closure \
      2>&1 | tee -a ${OUTPUT}/${PRGNAM}_configure.log

Once the configuration successfully concludes, the script runs the make command then goes on with packaging the software.

A full script can be downloaded from the following link. The output package can be installed using command installpkg as usual in Slackware Linux.


For any feedback, questions, errors and such, please e-mail me at studiosg [at] giustetti [dot] net


External Links





Languages: English - Italiano